We got recently flown out by Activision to the Bungie Studios to play this new expansion for Destiny 2, so let’s go ahead and talk about Curse of Osiris. We picked Kimmy from our team to review this game, so let’s see what he has to say about this:
I got to play the entire campaign, and in my opinion this is one of the strongest story-lines so far for Destiny 2. How the story played out was very unique, it’s something that was never done in Destiny before, as I enjoyed diving in the story and trying to figure what on earth is going on. Some of the visuals were so different and unique, and I think some of you guys will be impressed on this game at least by the visuals, the story-telling may not be perfect but for sure it’s one of the strongest that Destiny ever had.
Image Source: Beyond Entertainment
Is this DLC Worth your Money and Time?
If you already bought this expansion and have the season pass, I think you will enjoy it, and to be honest with you, if you still really like Destiny and play it all the time, then this story it’s worth it. It will catch a few of you off-guard and you will find some really interesting moments, there are some new PVP maps added and I really enjoy the new flow of the map. They added some new weapons and exotics, new things to get, new power levels to achieve, but if you are someone that feels like the endgame is lacking such us “oh what is the reason to play”, then I should inform you that some of these things haven’t been addressed yet. SOme of the rewards you get from activites are definitely up. PVP gives you way more rewards, the strikes offer you more rewards, however if you are one of those people like myself that thinks like “yeah, cool I got some rewards, some slight upgrades, but I don’t care”, then you might be dissapointed on the long term.
Bungie Activision hasn’t had time a lot of time to fix many of the concerns about the end-game, they know it, we know it, they are working on it, but this expansion has been in production as Destiny 2 was finishing before we were abe to play the game.
If you have been playing Destiny 2 constantly, then it’s 100% worth to go with Curse of Osiris DLC, if you are a bit bored of this game, it’s still worth it as it brings new raid activites, some new maps and life into the game, but it doesn’t fix the old problems. This expansion however is not fixing the progression system, it’s not fixing the end-game and the flow of PVP, but it’s just more of the Destiny 2. And if you are not sold to Destiny 2 Vanilla, then this DLC will not be a major change to the overarhing systems and you are not probabbly like this Curse of Osiris DLC.
The giant poles of light from the end-game are triggering some ex-gate on Mercury and we need to find out what’s going on and Ikora is telling you to go and investigate. Osiris is involved in some way and for those of you who don’t know, Osiris is a somewhat notorious figure in this universe, considered one of the most powerful warlock to ever live.
The New Raid Content
The New Raid Content is going to send us back to Leviathan (Eater of Worlds) but into a different section of it, with different encounters, new puzzles and bosses. It won’t be as long as a brand new raid, which for some people this is great to hear and for others it may not be good news. Power levels for the game have been increased in the expansion to 3:30 or 3:35 with mods, along with a character level increased to level 25, and the Leviathan has been scaled up to keep it relevant during the year.
The expansion following Curse of Osiris will also have a new Leviathan raid lair, there will be a prestige mode for this along with the new gear and weapons for the raid lair, though my assumptions that the prestige will be handled the same way as the gears. The motivation behind this style of doing raid content is that they wanted to continue to have a steady flow of raid content of varying duration. All I ever hear is how come people don’t have the time for a full raid.
To be able to not only generate data and compile community opinion and actually develop a robust solution to these problems and implement it in such a short amount of time is more or less asking the impossible or close to it. That’s just me making the assumptions, we are still waiting for the reveal on how rewards will work in Curse of The Osiris, so maybe some big changes are coming, but my personal guess is that the more significant retooling of the reward economy will come in either DLC 2 or the assumed next expansion.